DMZ SQUABBLE UP
Servers

Where your match actually lives

Activision does not publish a server list for Call of Duty: Mobile. The regions below are the ones third-party ping tools consistently test against and that players report seeing in-game; provider labels are inferred from those tools' hostnames and have not been confirmed by Activision.

Matchmaking facts
  • CODM has no manual server selector. Matchmaking places you on the nearest region with enough players for your mode and rank.
  • The region shown on your profile only controls leaderboards and Weapon Mastery rankings.
  • Squad leader's location tends to decide the server for a party; a mixed-region squad will put somebody on high ping.
  • The in-game ping readout (top of the lobby / settings network panel) is the only authoritative latency number. Third-party ping testers approximate it.
Check your ping

The in-game readout is the real number. Third-party testers help you see which region is closest, which tells you where you probably land.

Server regions

Confidence reflects how consistently a region shows up across ping tools and player reports, not an official statement.

Americas

RegionCityProvider (observed)Typically servesConfidence
North America EastN. Virginia, USAAWS us-east-1 (observed)US East & Midwest, Canada East, Caribbean, Mexico, Central Americahigh
North America WestOregon, USAAWS us-west-2 (observed)US West, Canada Westhigh
North America West (alt)N. California, USAAWS us-west-1 (observed)US Westmedium
US CentralDallas, USAobserved in ping toolsUS Central & Southlow
CanadaMontreal, CanadaAWS ca-central-1 (observed)Canadalow
South AmericaSão Paulo, BrazilAWS sa-east-1 (observed)Brazil, Argentina, Chile, Peru, Colombia and the rest of South Americahigh

Europe

RegionCityProvider (observed)Typically servesConfidence
Europe CentralFrankfurt, GermanyAWS eu-central-1 (observed)Germany, Central & Eastern Europe, Turkeyhigh
Europe WestIrelandAWS eu-west-1 (observed)UK, Ireland, France, Iberia, Beneluxhigh
UKLondon, UKAWS eu-west-2 (observed)UKmedium
NordicsStockholm, SwedenAWS eu-north-1 (observed)Nordics, Baltics, Russia Westlow

Middle East & Africa

RegionCityProvider (observed)Typically servesConfidence
Middle EastBahrainAWS me-south-1 (observed)Gulf states, Egypt, Levant, Pakistanmedium
Middle East (UAE)Dubai, UAEAWS me-central-1 (observed)Gulf statesmedium
AfricaCape Town, South AfricaAWS af-south-1 (observed)Southern & East Africa; West Africa often routes to Europelow

Asia

RegionCityProvider (observed)Typically servesConfidence
South AsiaMumbai, IndiaAWS ap-south-1 (observed)India, Bangladesh, Nepal, Sri Lankahigh
Southeast AsiaSingaporeAWS ap-southeast-1 (observed)Singapore, Malaysia, Thailand, Philippines (Garena build has its own routing)high
IndonesiaJakarta, IndonesiaAWS ap-southeast-3 (observed)Indonesialow
JapanTokyo, JapanAWS ap-northeast-1 (observed)Japan, Taiwan, Hong Kong (Global build)high
KoreaSeoul, South KoreaAWS ap-northeast-2 (observed)South Korea (the Korean version is published separately)medium

Oceania

RegionCityProvider (observed)Typically servesConfidence
OceaniaSydney, AustraliaAWS ap-southeast-2 (observed)Australia, New Zealand, Pacific islandshigh

Game versions

CODM is published by different companies in different regions. Accounts, servers and event calendars do not cross between versions.

VersionPublisherCoversNotes
GlobalActivisionEverywhere not listed below (excluding mainland China, Vietnam and Belgium)The build this site documents. Season numbering and DMZ: Recon content follow the official Call of Duty blog.
GarenaGarenaSoutheast Asia and Taiwan: Indonesia, Malaysia, Philippines, Singapore, Thailand, Taiwan, Hong Kong, Macau (lists vary by source)Separate accounts, servers and event calendar. Content usually mirrors Global within days.
VietnamVNG GamesVietnamLaunched April 20, 2020. Separate servers and accounts.
KoreaTencent / Level Infinite (sources differ)South KoreaSeparate build and servers.
ChinaTencentMainland ChinaLaunched December 25, 2020. Different game build; not covered here.

Server ID decoder

When you load into a DMZ: Recon match, CODM shows a server / room identifier on the loading screen and in the match info panel. The community has not published a decoder for these strings yet, so this table is built from player submissions.

Known prefixes

Nothing confirmed yet. The first three matching submissions for a prefix put it here with a confidence badge.

How to capture one
  1. Screenshot the loading screen the moment the identifier appears; it is gone once you drop in.
  2. Note your real-world region, your in-game ping and the mode (Standard / Quick Play) and map.
  3. Submit it with the Server ID issue form. Once three submissions agree on a prefix we mark it confirmed.
Report a server ID
Reviewed before it reaches the decoder.